Having all loot client side cause issues too for me, as it's sometime definetly a good thing to share 'not evenly' the gears around players.įor example, no need of life regen gear on a transcendance player, no need of (a lot) of fuel cell when playing 4 or more Gesture of the Drowned, you basicaly broke the game after 5 drowned and 4 fuel cell, instantly casting missiles swarm and or / thunder, and being limited only by the cast animation, that can't be accelerated. Dunno, looting what everyone gather is definetly too op (imagine looting 4x faster, when the key in the game is about playing as fast as possible to not being obliterated bu the difficulty scalling).